thinkingParticles 7.1 Subscription DROP1

When the Rubber Meets the 3ds Max VFX World

Procedural VFX for 3ds Max - It just got Fantastic-Elastic! thinkingParticles continues to innovate and bring advanced simulation technology to 3ds Max. With the Release of Subscription Drop 1, thinkingParticles 7.1 delivers on the promise of making 3ds Max the most powerful Visual Effects Tool on the market. thinkingParticles 7.1 introduces, as a first to 3ds Max, true physically based Hyperelastic Continuum Mechanics. While its predecessor came with 2 material solvers, the new release has been expanded to include 5 more advanced Material Point Method (short: MPM) solvers. This brings the total number of MPM solvers to 7. This represents a significant addition for all 3ds Max users working in the field of creating advanced fully procedural Visual Effects.

NanoVDB & finalRender - Free with thinkingParticles

NanoVDB is a highly optimized subset of OpenVDB, optimized to leverage the power of massive parallel processing units. Such processing power is usually found in modern CPUs and GPUs. However, while NanoVDB really shines on modern high performance GPUs, it does also render remarkably well on modern multicore CPUs. GPU accelerated NanoVDB functionality, in thinkingParticles, is offered through the use of the fastest and most advanced Unbiased Physically Based Spectral renderer available for 3ds Max: finalRender. It is the only renderer offering trueHybrid™ rendering technology, delivering to you the best of both worlds. CPU, GPU or both of the devices can be used, leveraging the full potential and rendering power of your Workstation.

  • tP_movie_poster.jpg

thinkingParticles 7.1 - Hyperelasticity

thinkingParticles Release 7.1 brings to you many bug fixes, workflow enhancements and new features, features like brand new MPM Solvers! MPM is short for Material Point Method, a grid based system that accelerates the physically accurate simulation of real world material properties. thinkingParticles 7.1 adds 5 more MPM solvers, bringing the total amount of solvers to 7. The new solvers allow, for the first time, to simulate Hyperelastic material properties right from within 3ds Max!
In contrast to spring based or breakable joint type particle hacks, thinkingParticles own MPM solver opens up a whole new world of visual FX for 3ds Max! A real world physics based simulation of a material simply can't be replaced by brute hacks or simplified dumbed down hacks. Real world material properties and behaviors allow to create the most amazing simulations, never seen before in 3ds Max.
With the addition of OpenVDB PointDataGrid support, and highly efficient GPU accelerated NanoVDB rendering through finalRender at no extra cost, the 3ds Max VFX Powerhouse just became elevated to new heights.


  • 3ds Max 2023
  • 2022
  • 2021 (earlier versions till 2016
  • ok to use
  • support nil)