finalFluid Public Beta

Welcome to the 3ds Max Realtime GPU Revolution!

You are invited to join, our free Public Beta Program for finalFluid; the next generation Fire & Smoke Visual Effects tool for 3ds Max.
Introducing for the first time in 3ds Max: Movie Quality - Realtime Fire and Smoke workflow.

  • NVIDIA-GPU Accelerated Sparse Grid Solver
  • REALTIME Workflow inside of 3ds Max
  • Movie Quality Fire&Smoke VFX
To learn how to get the FREE Public BETA version of finalFluid, continue down on this page!

Important: Check the License & Specifications link to the left.

Please Scroll down to learn more about important system specifications.

  • ff_webPoster.jpg

finalFluid Public Beta

Are you a 3ds Max user?
We welcome You, to join our Free finalFluid Public BETA Program! Help us in testing out and shaping the future of an exciting journey to build the first ever REALTIME fire and smoke tool for 3ds Max.

finalFluid is a NVIDIA - GPU only based dynamic Eulerian fluid simulation system, used to create advanced smoke and fire effects, leveraging a Sparse Voxel Grid within an unbounded simulation domain. finalFluid is different, its solver allocates simulation blocks in a dynamic way, so it uses only memory in active/resident regions of interest. By this, finalFluid removes a long standing restriction of GPU fluid solvers - regular grids waste enormous amounts of memory in regions where nothing happens at all!

Minimum requirements are:

   *DX12 NVIDIA GPU and Windows 10
   *Nvidia GTX Graphics card with a minimum of 4GB (better additional 8GB Card)
   *3ds Max 2022/2021/2020
   *Enough hard-disk (better SSD) space to write gigabytes of simulation data caches.

Understand, You are testing an experimental release of a software that will become, at one point, commercially available. It is expected that this BETA software will have shortcomings and possibly create unexpected behavior either by crashing or resetting your workstation from time to time. It is highly recommended to use a separate workstation/setup while testing this software.  However, we are confident the current state of the software will allow you to test and use it in production. Due to the nature of our REALTIME workflow philosophy in 3ds Max, final VFX output will be done through industry standard file formats and not directly within or from finalFluid.

How to get into the Free BETA?

Follow these simple steps:

1.) Read: License&Specifications

2.) Create a Free Account and then get the Web-Installer: cebas Product Manager

3.) Install/Setup cebas Product Manager and choose: Download & Install

4.) For Community Support register at our Forum: cebas Public Discord Server

To get into this Free BETA Test you must register first with our web page. This ensures that you will get updates and important bug fixes when they become available.

GPU rendering demands the latest NVIDIA drivers and modern GPU cards.


  • 3ds Max 2024
  • 23
  • 22 | CPU:SSE4.2
  • Shading Model 6.x